Surrounded by waterfalls, Healen Lodge was once a resort, and was later transformed into a center to study and treat Geostigma after the outbreak of the disease. The building is owned by Rufus Shinra, who gave it its name, claiming that the Healen in the title means "to heal the world".
Home of the Garif, Jahara is a desert village, its society similar to that of the Humes but lacking in their technology. The Garif are led by an elder, and their history is rich and long, passed verbally between generations. Their legends are heavy in magicite lore, and they have long worshiped it, though they are unaware of how to use it.
The Grand Duchy of Jeuno, led by Archduke Kam'lanaut, is a bustling center of trade. Built in tiers and connected to the areas around it by bridges, it houses all races from Hume to Elvaan to even Goblins in a colorful blend of culture. At its top sit the extravagant Ru'Lude Gardens, which hold the Grand Duke's Palace. Shops of all sorts line the streets of the lower levels, as well as restaurants, inns, airship docks, and anything else a traveler - or resident - could desire.
Once a military city of Shinra, Junon has reclaimed some of its independence after the company's fall. Below the advanced upper city sits a small fishing village, which was the original town, a place that has begun to pick itself up now that the pollution of the area's water is gone. Shinra's military airbase is still in use, but now serves to bring in travelers rather than soldiers.
A small town that once benefited from Shinra's advancements. Kalm's economy is driven by the nearby Mythril Mines, and is home to a lively center of culture, hosting festivals attended by travelers from all over.
A mithra-populated town with a warm, tropical climate, Kazham is filled with all manner of foliage, from leafy brush as tall as a man to towering stalks of flowers that perfume the air. Dangerous monsters lurk outside the city gates, making travel to and from the city perilous enough to limit its visitation. Many of its residents are huntresses, supporting the village's trade with their skills, and its leader is Jakoh Wahcondalo, a former pirate who now stands as chieftaness.
An island village, Kilika was small until the defeat of Sin, the villagers too familiar with its attacks to expand it. Since then it has grown, though the temple of Yevon remains a major point of interest.