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Post by Griever on Mar 17, 2010 0:29:15 GMT -5
Locations
Balamb A country on the world's smallest continent. Known for its temperate climate and warm people. Balamb Garden adds a school-town feel to this country.
Fire Cavern A cavern near Balamb Garden where a Fire element GF lives.
Dollet A small country on the eastern coast of Galbadia continent (formerly Dollet). Remnants of an ancient empire.
Timber A city located south of Dollet in the forest area. It was an independent country before neighboring country Galbadia invaded 18 years ago. There are numerous resistance groups fighting for independence to this day.
Timber TV Station All forms of communication now use HD cables. No radio transmissions are used. Timber TV Station keeps its radio systems, waiting for the day radio transmission is restored.
Galbadia Ruled under the military dictatorship of President Vinzer Deling, this country continues to expand its territory. Countless invasions of other countries are attempted, but most are deterred by SeeD. Deling City is its capital.
Tomb of the Unknown King Located north of Deling City; the burial place of Dollet Empire's last emperor. The tomb remains nameless due to the ancient belief that calling a dead king by his name brings bad luck. There are unconfirmed reports that a GF resides inside, as well as other monsters.
Winhill A small town outside of Galbadia. It is actually a small village. Sorceress Adel of Esthar ordered attacks on this village several times.
D-District Prison Located in the desert south of Deling City, all people deemed dangerous to the government are sent to this facility. It has become a symbol of President Deling's fascist policies.
Missile Base Galbadia's long-range missile base. As the only country to own long range missiles with the exception of Esthar, they pose a major security threat to the world. It is believed that the missiles are armed with a target-lock mechanism. The details are unknown.
Horizon Bridge A railroad that connected the East and West continents. Completed about the time war broke out, it was only in use a short time. Since then it has been derelict.
Fishermans Horizon A station located in the center of Horizon Bridge. It's now a haven for expatriates who refused to have their skills exploited by the government.
Trabia A country on the northern continent. Due to the harsh climate, Moombas and the Shumi tribe are the only occupants. Trabia Garden students and faculty also reside here.
Esthar Founded by people who immigrated to a continent east of Centra around the same time Dollet Empire was founded. The mild climate and temperament of the people soon gave way to scientific advancement. Started the Sorceress War and fought against the world under Adel's rule. Their sorceress and their scientific powers posed a worldwide threat. After abruptly declaring an end to the war, Esthar closed its borders and has kept its silence ever since. No details are known. Governed by President Laguna and his aides. Due to their concern over Dr. Odine's inventions having a negative effect on the state of world security, they closed off their country for 17 years. It is very likely that President Laguna will be criticized for keeping silent for so long.
Seaside Station A station on the Esthar side of Horizon Bridge. It is currently abandoned.
Great Salt Lake A lake on the Esthar continent. What used to be a beautiful lake is now a barren field. It's speculated that Esthar's experiments led to the lake's destruction.
Moon A world of monsters. Many works of art and epics about the moon throughout history are evidence of its mystical powers.
Deep Sea Research Center A man-made mobile island for marine life research. Disappeared mysteriously after much wandering. Since the facility members are still alive, it is assumed to be concealed intentionally.
3015 Found a strong energy field 4141 Call this place Deep Sea Deposit 4242 Seal off Deep Sea Deposit
Deep Sea Deposit Marine Research Island's last excavation site. Believed to be an ocean floor ruin. There is a note saying: 4127 Travel by Underwater Tower.
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Post by Griever on Mar 17, 2010 0:29:37 GMT -5
Terms
Garden Balamb Garden was founded 12 years ago, followed by Galbadia and Trabia Gardens. Each Garden has an administrator, called Master, and a headmaster. Balamb Garden's Headmaster Cid was the founder of the Garden.
SeeD Balamb Garden's mercenary force. Students 15 and older can participate in the written and field exams. They must pass both exams to become SeeD. SeeD members are paid by the Garden according to their rank. In the Garden, their status is no different from that of the other students. SeeD conducts missions around the world. Most missions involve battle support and undercover work. SeeD is in high demand by groups requiring a small force of undercover specialists. Commissions made through such dispatches are an important part of Balamb Garden's income. SeeD battle operations are noted for their skillful use of para-magic. Balamb Garden researches the use of GF in conjunction with para-magic. For this, Balamb Garden SeeD members master the most powerful forms of para-magic.
The truth about the Garden A haven for orphans founded by Sorceress Edea and Headmaster Cid. Named for their wish to raise the seeds of the future in their garden.
Radio Interference A phenomenon beginning with Esthar's silence 17 years ago. Almost all radio communication facilities were shut down because of noise across all frequencies. However, short transmissions are still possible. Believed to have some relation to the moon, but details are unknown. Most countries now communicate through use of HD cables running underground. However, many of these cables are cut off by monsters or in battle. Many countries are left without any means to communicate with each other.
Lunar Cry Refers to monsters falling from the moon. Completely destroyed the cities of Centra. Occurs when monsters reach a saturation point on the moon. It is believed that there are factors on the planet that cause this phenomenon. This phenomenon has occured many times in history and will reoccur in the future.
Monsters Creatures on the moon. Monsters fall to earth at regular intervals. This phenomenon is called the Lunar Cry. The monsters bred on the planet since the last Lunar Cry make up those roaming the planet at this time. The Lunar Cry phenomenon also transformed some animals into monsters.
Centra Civilization A civilization in Centra 4000 years ago. These Centra people immigrated to other continents and founded the Dollet Empire to the west and Esthar to the east. Centra was destroyed 80 years ago by the Lunar Cry.
Odine Items A device to restrain sorceresses' power. Dr. Odine, afraid of Sorceress Adel's power, created it. It looks like beautiful jewelry.
Sorceress The legend goes that the Great Hyne created people. The sorceresses were given a fragment of Hyne's own power. It's hard to determine how many sorceresses exist today, for many keep their powers concealed. However, it is believed that they avoid spreading their power too thin.
Sorceress Power & Embodiment Sorceress power has been passed throughout history by the process of embodiment. Any person who has the capacity to embody the great sorceress power is a candidate.
Crystal Pillar A crystal that causes the Lunar Cry by producing a strong energy field between the planet and the moon. It's believed to have originated in the moon. The Crystal Pillar responds to a specific location on the planet, and sends a strong directional signal. More research is required to analyze this process in detail.
Lunatic Pandora An enclosure for Crystal Pillar made by Esthar. 3 miles tall and 1.5 miles wide, the enormous enclosure boasts a high-tech facility. It floats by causing a reaction with the Crystal Pillar. A stone from the moon is sealed inside. It was probably built to cause the Lunar Cry through artificial means.
Tears' Point Lunar Cry's point of origin determined by Esthar scientists. A security box restraining the power of the Crystal Pillar and ground energy field is set up. It is sealed to prevent the Crystal Pillar from entering the area.
Adel's Tomb A high-tech device intended for weakening and confining a sorceress' power. Shot into the moon's orbit after going through a special sealing process. Used to confine Sorceress Adel. It is the main cause of radio interference on the planet.
Spaceship Ragnarok Esthar's space shuttle. Based on an ancient Centra legend of the Dragon Ship. Esthar's finest scientific technology was used to build it. Esthar's flagship, until it was used to send Adel's Tomb into space.
MD Level Balamb Garden's foundation. The original structure of Centra Shelter remains almost entirely intact. Entry is strictly forbidden.
Centra Shelter (Later became the Garden building) Ancient Centra people spread around the world after Centra was destroyed by the Lunar Cry. People used mobile Centra Shelters to move around the world. Many ruined shelters are found around the world.
Timber Maniacs A magazine representing the people's voice. It was popular among aspiring young journalists. Shut down after Galbadia deemed the publication dangerous.
Eyes On Me Julia Heartilly's song. Julia married the Galbadian General Caraway after releasing "Eyes On Me". Gave birth to a girl one year later. Julia died in a car crash at age 28, right before her daughter turned 5.
Para-Magic 'Magic' used by ordinary people is actually 'para-magic'. In essence, it is a technique which involves controlling energy. 'Para-magic' was developed by Dr. Odine. He was the first scientist to research the nature of magic by studying a sorceress. The skill can be gained through proper training. However, with magic, it is difficult to achieve power levels that are comparable to conventional weapons.
GF (Guardian Force) A GF is an independent energy force. By combining it with para-magic, it is possible to control tremendous energy. Memory loss is a possible side effect, but this has not been proven as of yet.
Sorceresses and Magic A woman who has inherited the power of a sorceress. The origins of the sorceress go back to ancient times during Hyne's reign. However, there is no factual evidence.
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Post by Griever on Mar 17, 2010 0:29:57 GMT -5
People
Dr. Odine Started as a monster researcher. Discovered Guardian Forces (GF). With the cooperation of a sorceress, became the first sorceress researcher. Analyzed the sorceress' magic, and created a method enabling a regular human being to use para-magic. Balamb Garden uses the principle of para-magic, combining it with GF's power.
The Great Hyne Creator of mankind, and believed to be the first sorceress. Calling a sorceress the Great Hyne's descendant shows great respect.
White SeeD Orphans formerly in the care of Sorceress Edea. They often travel on their ship, and are veiled in secrecy.
Moomba A mutation of some unknown animal. Details are unclear. Remembers people by licking their blood.
Shumi Tribe A small tribe living in the northern region. Basically gentle in temperament, they maintain a relaxed lifestyle. Shumis have big, long arms that change as they grow. The results vary depending on their environment.
Chocobo They live in the 7 Chocobo forests around the World. Adults and children are called Chocobos and Chicobos respectively. Chicobos are spotted often, whereas Chocobos are rarely seen. Loved for their gentle nature, Chocobos respond quickly to Chicobos in danger.
Mayor Dobe The leader of Fishermans Horizon. A strict pacifist. Before coming to FH, used to be a scientist conducting energy research in Esthar.
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Post by Griever on Mar 17, 2010 0:30:14 GMT -5
About Garden
Facility Rules [Classroom] -Students should be in their seats and waiting for the instructors 5 minutes before class. -When class is over, proceed quietly to your next class. -Food, weapons, and magic are prohibited. -Study panels are shared. Handle with care. [Training Center] -Proceed with caution. There are real monsters in the training center. -It is open 24 hours. Entering the grounds for reasons other than training is prohibited. -Do not engage in battles beyond your ability. [Infirmary] -Visit the infirmary if you have any health concerns or problems. -No items may be taken from the infirmary without permission. -Follow the doctor's instructions. -Resident Physician: Doctor Kadowaki. [Library] -Open Hours >9:00 a.m.-lights out. -Library Usage >All materials are open to the public. >You may check-out materials at the desk. -Remain quiet at all times. [Dormitory] -Everybody is welcome to apply. -SeeDs have priority for the single rooms. -Going out after-hours for reasons other than training are prohibited. -Do not leave personal possessions in common areas. [Cafeteria] -Open Hours >9:00 a.m.-9:00 p.m. -Keep the area clean. -If late-night meals are required, order them beforehand.
Student Rules [Garden Precepts] -Work hard -Study hard -Play hard [Attire] -In general, there is no dress code in Balamb Garden. However, dress accordingly if instructed to do so by your superiors. [Reward and Punishment] -The headmaster presents official commendations to outstanding students. -Students who engage in violent acts, sexual promiscuity, or who fall behind in their curriculum, etc. may be expelled from Garden. [Conduct] -The skills acquired in the Garden must never be used for personal gain. -Refrain from committing any acts that may damage the Garden's reputation. -Take time to think things through before starting a relationship. [Emergencies] -Procedures in case of an emergency: If you are on 2F, use the emergency exit next to the classroom. If you are on 1F, exit through the front gate. All students must take care of junior classmen during emergencies. -Do not use the elevator during an emergency. [Evening Outings] -All students should be in their dorm rooms after-hours unless at the training center.
Admission & Graduation Info [Admission] -Applicants between ages 5-15 are admitted. -All hardworking and confident youths are welcome. -Ambitious overachievers are also welcome. -Applicants are admitted only after passing a final interview. [Graduation] -Must be between 15-19 years of age. -One must have all the required skills and knowledge taught through the Garden courses. -One must have the headmaster's approval to graduate. -At age 20, regardless of graduation all students are released from the Garden. [Opportunities for Alumni] -The Garden supports a program that helps graduates enlist in armies all over the world. -Instructors and SeeDs are permitted to remain at the Garden. However, SeeDship must be attained before the age of 20.
Garden Info [About Balamb Garden] ・Balamb Garden Headmaster >>Cid Kramer ・Balamb Garden Proprietor >>Master NORG -Balamb Garden was the first Garden built in accordance with Headmaster Cid's ideals and dreams. [About Trabia Garden] -A Garden in the Trabia region. There is an exchange program between Trabia and Balamb Garden. [About Galbadia Garden] -A Garden in the Galbadia Republic. It is the largest Garden of the three. Galbadia Garden's master, Martine, who is also the headmaster, has setup a program to recruit Balamb graduates into the Galbadian Army.
SeeD Info [What is a SeeD?] -Balamb Garden's mercenaries. Commanding GF, they have special fighting abilities. They work in small teams and operate all over the world. [Dispatching SeeDs] -SeeDs are deployed all over the world. Their services are requested by governments and even civilians. Their tasks range from providing military support to protecting civilians. [Qualifications for SeeD] -Students can apply after the age of 15. Passing the written test and completing an official mission are required to become a SeeD. SeeDs are paid according to rank.
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Post by Griever on Mar 17, 2010 0:30:41 GMT -5
Known GFs
Quezacotl Element: Thunder Shiva Element: Ice Ifrit Element: Fire Siren Element: None Brothers Element: Earth Diablos Element: None Carbuncle Element: None Leviathan Element: Water Pandemona Element: Wind Cerberus Element: None Alexander Element: Holy Doomtrain Element: Poison Bahamut Element: None Cactuar Element: None Tonberry Element: None Eden Element: None Griever Element: None Tiamat Element: None
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Post by Griever on Mar 17, 2010 0:31:25 GMT -5
SeeDs
A list of the known currently active SeeDs.
Squall Leonhart Quistis Trepe Zell Dincht Selphie Tilmitt Xu Nida Kaile Vereil
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