Post by Cloud on Jun 4, 2012 1:06:29 GMT -5
Name: Creon
Nicknames/Alias:
FF:VII
Age: Unknown specifically, over two millennia.
Height/build: Creon is taller than his two other ‘siblings’; he stands in at six feet- two inches with a fit and slightly muscular body.
DoB:The exact year and date is unknown. Creon doesn’t measure time for time is of no use to him.
Race:Ancient Cetra
Weapon: The Lifestream, other people, sticks, rocks, guns, swords, almost anything you can imagine, Creon would be able to figure out a way to use it. His weapon of choice are two francisca strapped to his back, each with a blade forged out of an unknown alloy of immense strength and durability. Rather plain in appearance, no one would guess the strength of this weapons by just looking at them.
Level (anywhere between 1-100): 95
Strength: --
Physical: --
Magical: --
Agility: --
Special Skill(s):
Telepathy:
In a way very similar to that of his fellow Ancient Cetra, Creon has a talent for telepathy. With the ability to communicate with other Cetra at both long and close range, he can project ‘voice’ and even determine their location as long as his efforts are not deliberately blocked. Whereas that is the extent of Cineris and Cael’s telepathy ability, Creon is not limited to just Cetra. He can project thoughts and images into the minds of other sentient beings. His prowess in telepathy developed in the years following the fall of his people via self termination of vocal communication.
Shadow Stepping (Short Stepping/Long Stepping-Shadow Jumping/Shadow Leaping):
Creon’s own form of teleportation, Shadow Stepping, is much more than just teleporting from point A to point B. Despite its namesake, Shadow Stepping has nothing to do with shadows as the name would suggest. The act of teleporting in this manner requires the ionization of one’s body and re-materializing it at the desired destination. The process leaves behind a quick to dissolve hazy black afterimage that appears to be nothing more than a dense wisp of smoke. The amount of energy required depends on the distance between the point of origin and destination, going several feet to several yards requires relatively little effort while going from one side of the planet to the other takes considerably more effort; going from one planet to another however is not only extremely strenuous but also potentially deadly.
- Short Stepping: Short Stepping is the most common form of Shadow Stepping utilized by Creon; from everyday activities to combat. Short range multiuse teleportation with limited range and high maneuverability.
- Long Stepping: While the previous form of Shadow Stepping maximum range might be a couple city blocks at best, Long Stepping takes it a step further; no pun intended. While still considered short range teleportation by Creon, it takes him across greater distances; from one city to the next for example. Maximum distance without risk is about 241 km, after that static-electric interference comes into play, greatly reducing the accuracy of the teleportation without further strain on Creon. Natural phenomena such as thunderstorms cuts the safe maximum distance drastically, depending on the severity of the storm.
- Shadow Jumping: In short, Shadow Jumping is an advanced form of Long Stepping. With no maximum distance within the planet’s atmosphere, it requires not only a high level of concentration, but a great amount of energy and almost perfect conditions. Shadow Jumping with just one variable out of tune could throw off the destination by hundreds of miles. Along with the risks and side effects, Shadow Jumping is highly impractical, reserved only for unique situations where little to no alternative is given.
- Shadow Leaping: Creon’s most advanced teleportation technique. Essentially the same as Cineris and Cael’s teleportation between planets, it breaks the barriers between worlds and allows for him to perform interplanetary travel. The amount of energy required for such a jump pushes the limits of Creon’s body and mind, requiring intense will and focus.
Creon’s Shadow Stepping technique is something that took him years to develop to its fullest. It is unique only to him, despite its similarities to Cineris and Cael’s teleportation; its very foundation is completely different. He cannot project himself as they can nor can he do multiple long distance jumps in succession. Short Stepping and Long Stepping can be accompanied by one other being, but the amount of energy required to do such is exactly twice that of the original.
Planet Communing:
All Cetra are born with the ability to communicate with the Planet, though the meaning of it is much greater in the true Cetra than what lingers for their descendants. They can draw knowledge and information from the Lifestream at will, and sense disturbances in the Planet. The ability is strongest with their own world and its lands, but extends to the others, to a lesser degree.
Lifestream Manipulation:
Manipulation of the Lifestream, known throughout history as the Cetra tool of choice when 'cultivating' the land. Creon, being not much of a naturalist, doesn't use this force to cultivate, or bring any ease to people's suffering. He uses the Lifestream as a weapon, taking advantage of it's power to grant himself some enhanced abilities in fields of magic.
Soul Capturing:
Most effective when used on those from his world, Creon draws on the current of lifestream running within a living being. From there, he may manipulate its flow or outright remove it. This usually can't kill, as it leaves just enough to keep the target alive, but can temporarily cripple until the body has a chance to restore it, leaving them in a near-comatose state. Highly dependent on the target's resistance (or compliance, as the case may be).
Physical Transformation: An ability universally rare among all races, Creon can physically take on the appearance of almost any living creature. A technique created with the use of magic, it took many years for him achieve with success, let alone master. It takes a clear mental image of the creature he is trying to copy, along with a fair amount of effort and concentration, though he has been known to do it on the fly if the need arose.
Magic: When it comes to magic ability, Creon's offensive capabilities start to falter. While he has some potent spells in his arsenal, his proficiency with elemental magic lacks substantially compared to that of his former compatriots. Where his talents lay would be in the buff and debuff categories, able to revive those who are recently deceased or poison those who are healthy.
Summon:
Appearance: Creon is a tall and fairly muscular man, with oil black hair, cut short and shaved into a mohawk. His skin is a lightly tanned from the time spent in a tropical climate, smooth and without imperfection. His once brilliant green eyes have long since turned to black, blending his puple and iris together making them appear as one while the blood vessels in the sclera are blackened from his infected blood. His face is handsome and still full of youth, his body seemingly ignoring the fact that he was born in the distant past.
Personality: In the past Creon was a fairly kind person. Easy going and quite the jester, he loved joking around with his fellow Cetra. Despite his place in their society, he didn't shut himself off from the rest of his people, he embraced them. In his eyes, they were all equals, his heightened abilities just tools to help their people forge a path into the future. However over time, this old, kind, Creon eroded away with the death of his people, and was replaced by a cold and calculating mind. He lived on, over the ages he watched as man arose up out of the ashes of the Cetra's fallen civilization. He watched them evolve into a race of greed, raping the planet of the very substance that gave it life, just to make their lives a little easier. Creon hated them for what they were becoming, yet did nothing to change their course. Instead he bottled his anger and stood back. Now he's angry and spiteful, cold and ruthless. With a dangerously brilliant mind coupled to a powder keg of a personality, he is someone not to be crossed. Deep down there is a little bit of his old self, but with the poisonous substance created by the marge now flowing in his veins, everyday makes the likelihood of it ever coming out less and less likely.
History: Creon's birth predates most known history, born during a time of great Cetra prosperity. Later in history his kind would be known as the Pioneers of the Cetra, the select few who traveled the cosmos searching for new places to call home. His childhood consisted of ancient teachings, knowledge that he'd carry with him as he carried out the task given to him by fate. While communing with the planet was a trait shared by all Cetra, Creon was gifted with abilities beyond that. Like his fellow travelers, Cael and Cineris, he could travel between worlds, study other people's ways of life. Other people, strange people, everywhere he went, everything he saw, it fascinated him. Unlike any before him, he could adapt to any culture, take up their appearance and walk among them, live like them. His interactions gave him much more than an objective view on what he experienced. A personal attachment grew to various civilizations, making it almost painful to leave, however the thought of home made him willing to part with his new 'family' every time.
Despite the long periods of time he spent away from his people, he always was welcomed back in the same fashion. As with any traveler, their return was anticipated, and such an occasion warranted great festivities, music and dancing, tables of food. Creon always was, and forever would be, grateful for their generosity. It was a comfort to know that no matter what, they'd always be there when he got home, a familiar constant in his ever changing life; never would he imagine that it'd be taken away.
Perhaps it was fate or an unlikely coincidence, however small the chance may have been that the trio of Cetra travelers be away at the same time, it couldn't have happened at a worst time. Cael gone, Creon recently departed and Cineris delayed in her return, it was a very rare situation that happened to coincide with the arrival of an unforeseen entity and its accompanying danger. Like a plague, Jenova spread throughout the Cetra population, infecting them, polluting their minds with insanity and driving them into a downward spiral of self destruction. It was a terrible fate that the Cetra didn't deserve. Cineris and Cael returned soon after Jenova was sealed away, only to find their people in ruin. The few that was remaining, the survivors of the calamity, shunned the travelers, cursing them for not being their in their time of need.
Creon would not know of Jenova and resulting Cetra decline until years later. Upon his return he saw the devastation first hand. It was perhaps one of the most, if not the most, painful experiences in his life. He would have gone to the Northern Crater himself to destroy Jenova if it were not for the risk of releasing her from her prison. In the years that followed, Creon's cheery disposition faded away as he became more closed off from not just the Cetra survivors, but his fellow travelers as well. Only reluctantly did he agree to accompany them in a search, a search for a new purpose.
He had been against the idea from the start, the merge. Merging several worlds with varying energies posed great risk, not just for themselves but the populations involved. Cineris and Cael wished to strengthen the Lifestream, perhaps looking for a portal to the fabled Promised Land. No matter what he personally thought about the matter, he only voiced a little concern. They were, after all, like siblings to him, he was closer to them than anyone else before the Calamity, and since. They needed him, his advanced teleportation was a key part of the plan. Of course it was easier said than done. They all knew how to do it, but it was all theory, hypothetical conjecture based off of their prior experiences.
While they carried on, planning, figuring out how to get the merge to work, Creon moved towards the equatorial region of the planet. He enjoyed the warm weather, the ocean, the general feel of the climate. He spent centuries living on the coast, traveling up and down its shores, and when he grew bored of what he saw, he'd leave, teleporting to another planet for some time before returning. The change of scenery helped him deal with the loneliness that accompanied the collapse of the Cetra civilization, and temporarily forget. These places offered sanctuary from his home, a place that felt like anything but that.
Over time, a new people would come to dominate the planet, industrious and greedy, brilliant and ambitious. They'd first pop up here and there, but soon they'd be the dominant species, building up large empires and dotting the landscape with their cities. In time, they started to exploit the planet, sucking out it's life energy to fuel not just their homes, but weapons of war. The use of something so pure, as energy made from the lifestream in which the souls of his ancestors resided, angered him. It was incredible arrogance. Nevertheless, he was unable to act, Cineris and Cael wouldn't hear any of it. It wasn't that they didn't care, quite the opposite. But at the time, the merge was their largest priority.
It was in a relatively short time after the heavy industrialization of the planet did Cineris and Cael come to Creon with their finished plan. After many years of hard work, double checking, and possibly some experimentation, did they come up with a possible solution. After meteorfall Creon didn't really see any point, never did really, but even less now. He helped nonetheless, being the lynchpin in the whole operation. Things however did not go as planned. The merge in the most basic way was a success. The worlds came together, the people lived, but the life forces of the various worlds, as Creon had predicted, did not integrate as seamlessly as proposed. Their similarities were not enough.
Creon woke up several minutes after the merge completed, blacking out from the immense stress on his body. He found himself on the ground, feeling weak, ill, and sore all over. He left, he left Cael and Cineris behind, and hide himself away. Over the following weeks he came to realize that the merge had sickened him polluted his body with an unknown substance. It was their fault, he knew that much. Cineris and Cael, they both wanted the merge, they left him little choice in the matter. If only they had listened, would this entire situation have been prevented. It can be fixed, he was assured that by Cineris once they were able to find him. She insisted that he'd help look for a way to make it right, but Creon outright refused., at first. They did such a good job setting it up, he was certain they'd do even better fixing the mistake. But then he realized that perhaps he really should help, that maybe he would be able to truly return things back to the way they once were, and in doing so save himself.
Nicknames/Alias:
FF:VII
Age: Unknown specifically, over two millennia.
Height/build: Creon is taller than his two other ‘siblings’; he stands in at six feet- two inches with a fit and slightly muscular body.
DoB:The exact year and date is unknown. Creon doesn’t measure time for time is of no use to him.
Race:Ancient Cetra
Weapon: The Lifestream, other people, sticks, rocks, guns, swords, almost anything you can imagine, Creon would be able to figure out a way to use it. His weapon of choice are two francisca strapped to his back, each with a blade forged out of an unknown alloy of immense strength and durability. Rather plain in appearance, no one would guess the strength of this weapons by just looking at them.
Level (anywhere between 1-100): 95
Strength: --
Physical: --
Magical: --
Agility: --
Special Skill(s):
Telepathy:
In a way very similar to that of his fellow Ancient Cetra, Creon has a talent for telepathy. With the ability to communicate with other Cetra at both long and close range, he can project ‘voice’ and even determine their location as long as his efforts are not deliberately blocked. Whereas that is the extent of Cineris and Cael’s telepathy ability, Creon is not limited to just Cetra. He can project thoughts and images into the minds of other sentient beings. His prowess in telepathy developed in the years following the fall of his people via self termination of vocal communication.
Shadow Stepping (Short Stepping/Long Stepping-Shadow Jumping/Shadow Leaping):
Creon’s own form of teleportation, Shadow Stepping, is much more than just teleporting from point A to point B. Despite its namesake, Shadow Stepping has nothing to do with shadows as the name would suggest. The act of teleporting in this manner requires the ionization of one’s body and re-materializing it at the desired destination. The process leaves behind a quick to dissolve hazy black afterimage that appears to be nothing more than a dense wisp of smoke. The amount of energy required depends on the distance between the point of origin and destination, going several feet to several yards requires relatively little effort while going from one side of the planet to the other takes considerably more effort; going from one planet to another however is not only extremely strenuous but also potentially deadly.
- Short Stepping: Short Stepping is the most common form of Shadow Stepping utilized by Creon; from everyday activities to combat. Short range multiuse teleportation with limited range and high maneuverability.
- Long Stepping: While the previous form of Shadow Stepping maximum range might be a couple city blocks at best, Long Stepping takes it a step further; no pun intended. While still considered short range teleportation by Creon, it takes him across greater distances; from one city to the next for example. Maximum distance without risk is about 241 km, after that static-electric interference comes into play, greatly reducing the accuracy of the teleportation without further strain on Creon. Natural phenomena such as thunderstorms cuts the safe maximum distance drastically, depending on the severity of the storm.
- Shadow Jumping: In short, Shadow Jumping is an advanced form of Long Stepping. With no maximum distance within the planet’s atmosphere, it requires not only a high level of concentration, but a great amount of energy and almost perfect conditions. Shadow Jumping with just one variable out of tune could throw off the destination by hundreds of miles. Along with the risks and side effects, Shadow Jumping is highly impractical, reserved only for unique situations where little to no alternative is given.
- Shadow Leaping: Creon’s most advanced teleportation technique. Essentially the same as Cineris and Cael’s teleportation between planets, it breaks the barriers between worlds and allows for him to perform interplanetary travel. The amount of energy required for such a jump pushes the limits of Creon’s body and mind, requiring intense will and focus.
Creon’s Shadow Stepping technique is something that took him years to develop to its fullest. It is unique only to him, despite its similarities to Cineris and Cael’s teleportation; its very foundation is completely different. He cannot project himself as they can nor can he do multiple long distance jumps in succession. Short Stepping and Long Stepping can be accompanied by one other being, but the amount of energy required to do such is exactly twice that of the original.
Planet Communing:
All Cetra are born with the ability to communicate with the Planet, though the meaning of it is much greater in the true Cetra than what lingers for their descendants. They can draw knowledge and information from the Lifestream at will, and sense disturbances in the Planet. The ability is strongest with their own world and its lands, but extends to the others, to a lesser degree.
Lifestream Manipulation:
Manipulation of the Lifestream, known throughout history as the Cetra tool of choice when 'cultivating' the land. Creon, being not much of a naturalist, doesn't use this force to cultivate, or bring any ease to people's suffering. He uses the Lifestream as a weapon, taking advantage of it's power to grant himself some enhanced abilities in fields of magic.
Soul Capturing:
Most effective when used on those from his world, Creon draws on the current of lifestream running within a living being. From there, he may manipulate its flow or outright remove it. This usually can't kill, as it leaves just enough to keep the target alive, but can temporarily cripple until the body has a chance to restore it, leaving them in a near-comatose state. Highly dependent on the target's resistance (or compliance, as the case may be).
Physical Transformation: An ability universally rare among all races, Creon can physically take on the appearance of almost any living creature. A technique created with the use of magic, it took many years for him achieve with success, let alone master. It takes a clear mental image of the creature he is trying to copy, along with a fair amount of effort and concentration, though he has been known to do it on the fly if the need arose.
Magic: When it comes to magic ability, Creon's offensive capabilities start to falter. While he has some potent spells in his arsenal, his proficiency with elemental magic lacks substantially compared to that of his former compatriots. Where his talents lay would be in the buff and debuff categories, able to revive those who are recently deceased or poison those who are healthy.
Summon:
Appearance: Creon is a tall and fairly muscular man, with oil black hair, cut short and shaved into a mohawk. His skin is a lightly tanned from the time spent in a tropical climate, smooth and without imperfection. His once brilliant green eyes have long since turned to black, blending his puple and iris together making them appear as one while the blood vessels in the sclera are blackened from his infected blood. His face is handsome and still full of youth, his body seemingly ignoring the fact that he was born in the distant past.
Personality: In the past Creon was a fairly kind person. Easy going and quite the jester, he loved joking around with his fellow Cetra. Despite his place in their society, he didn't shut himself off from the rest of his people, he embraced them. In his eyes, they were all equals, his heightened abilities just tools to help their people forge a path into the future. However over time, this old, kind, Creon eroded away with the death of his people, and was replaced by a cold and calculating mind. He lived on, over the ages he watched as man arose up out of the ashes of the Cetra's fallen civilization. He watched them evolve into a race of greed, raping the planet of the very substance that gave it life, just to make their lives a little easier. Creon hated them for what they were becoming, yet did nothing to change their course. Instead he bottled his anger and stood back. Now he's angry and spiteful, cold and ruthless. With a dangerously brilliant mind coupled to a powder keg of a personality, he is someone not to be crossed. Deep down there is a little bit of his old self, but with the poisonous substance created by the marge now flowing in his veins, everyday makes the likelihood of it ever coming out less and less likely.
History: Creon's birth predates most known history, born during a time of great Cetra prosperity. Later in history his kind would be known as the Pioneers of the Cetra, the select few who traveled the cosmos searching for new places to call home. His childhood consisted of ancient teachings, knowledge that he'd carry with him as he carried out the task given to him by fate. While communing with the planet was a trait shared by all Cetra, Creon was gifted with abilities beyond that. Like his fellow travelers, Cael and Cineris, he could travel between worlds, study other people's ways of life. Other people, strange people, everywhere he went, everything he saw, it fascinated him. Unlike any before him, he could adapt to any culture, take up their appearance and walk among them, live like them. His interactions gave him much more than an objective view on what he experienced. A personal attachment grew to various civilizations, making it almost painful to leave, however the thought of home made him willing to part with his new 'family' every time.
Despite the long periods of time he spent away from his people, he always was welcomed back in the same fashion. As with any traveler, their return was anticipated, and such an occasion warranted great festivities, music and dancing, tables of food. Creon always was, and forever would be, grateful for their generosity. It was a comfort to know that no matter what, they'd always be there when he got home, a familiar constant in his ever changing life; never would he imagine that it'd be taken away.
Perhaps it was fate or an unlikely coincidence, however small the chance may have been that the trio of Cetra travelers be away at the same time, it couldn't have happened at a worst time. Cael gone, Creon recently departed and Cineris delayed in her return, it was a very rare situation that happened to coincide with the arrival of an unforeseen entity and its accompanying danger. Like a plague, Jenova spread throughout the Cetra population, infecting them, polluting their minds with insanity and driving them into a downward spiral of self destruction. It was a terrible fate that the Cetra didn't deserve. Cineris and Cael returned soon after Jenova was sealed away, only to find their people in ruin. The few that was remaining, the survivors of the calamity, shunned the travelers, cursing them for not being their in their time of need.
Creon would not know of Jenova and resulting Cetra decline until years later. Upon his return he saw the devastation first hand. It was perhaps one of the most, if not the most, painful experiences in his life. He would have gone to the Northern Crater himself to destroy Jenova if it were not for the risk of releasing her from her prison. In the years that followed, Creon's cheery disposition faded away as he became more closed off from not just the Cetra survivors, but his fellow travelers as well. Only reluctantly did he agree to accompany them in a search, a search for a new purpose.
He had been against the idea from the start, the merge. Merging several worlds with varying energies posed great risk, not just for themselves but the populations involved. Cineris and Cael wished to strengthen the Lifestream, perhaps looking for a portal to the fabled Promised Land. No matter what he personally thought about the matter, he only voiced a little concern. They were, after all, like siblings to him, he was closer to them than anyone else before the Calamity, and since. They needed him, his advanced teleportation was a key part of the plan. Of course it was easier said than done. They all knew how to do it, but it was all theory, hypothetical conjecture based off of their prior experiences.
While they carried on, planning, figuring out how to get the merge to work, Creon moved towards the equatorial region of the planet. He enjoyed the warm weather, the ocean, the general feel of the climate. He spent centuries living on the coast, traveling up and down its shores, and when he grew bored of what he saw, he'd leave, teleporting to another planet for some time before returning. The change of scenery helped him deal with the loneliness that accompanied the collapse of the Cetra civilization, and temporarily forget. These places offered sanctuary from his home, a place that felt like anything but that.
Over time, a new people would come to dominate the planet, industrious and greedy, brilliant and ambitious. They'd first pop up here and there, but soon they'd be the dominant species, building up large empires and dotting the landscape with their cities. In time, they started to exploit the planet, sucking out it's life energy to fuel not just their homes, but weapons of war. The use of something so pure, as energy made from the lifestream in which the souls of his ancestors resided, angered him. It was incredible arrogance. Nevertheless, he was unable to act, Cineris and Cael wouldn't hear any of it. It wasn't that they didn't care, quite the opposite. But at the time, the merge was their largest priority.
It was in a relatively short time after the heavy industrialization of the planet did Cineris and Cael come to Creon with their finished plan. After many years of hard work, double checking, and possibly some experimentation, did they come up with a possible solution. After meteorfall Creon didn't really see any point, never did really, but even less now. He helped nonetheless, being the lynchpin in the whole operation. Things however did not go as planned. The merge in the most basic way was a success. The worlds came together, the people lived, but the life forces of the various worlds, as Creon had predicted, did not integrate as seamlessly as proposed. Their similarities were not enough.
Creon woke up several minutes after the merge completed, blacking out from the immense stress on his body. He found himself on the ground, feeling weak, ill, and sore all over. He left, he left Cael and Cineris behind, and hide himself away. Over the following weeks he came to realize that the merge had sickened him polluted his body with an unknown substance. It was their fault, he knew that much. Cineris and Cael, they both wanted the merge, they left him little choice in the matter. If only they had listened, would this entire situation have been prevented. It can be fixed, he was assured that by Cineris once they were able to find him. She insisted that he'd help look for a way to make it right, but Creon outright refused., at first. They did such a good job setting it up, he was certain they'd do even better fixing the mistake. But then he realized that perhaps he really should help, that maybe he would be able to truly return things back to the way they once were, and in doing so save himself.